Gunner

Gameplay Programmer

This project was a 24 hour Hackathon project created by three friends of mine and myself from start to finish. This project aside from a fun thing my friends and I thought to do was also a way for us to get more familiar Unity3D as well as developing in the VR (Virtual Reality) space as we had just started to learn how to develop in it not too long before diving into this project.

1 / 5
This is where the video will go
2 / 5
This is one of the enemies you would face. He rides ahead of the player and shoots back at the player.
3 / 5
This is the second enemy you would face but unlike the first enemy this one would drive ahead of the player and release explosive barrels. This is also the enemy I worked on most exstensively. (If you'd like to hear a funny story ask me about this enemy!)
4 / 5
This is the turret mounted hover truck the player would control
5 / 5
Here you can see the boss you would fight at the end of the level

I worked a lot on the interaction between the player and the mounted gun as well as working closely with the others to help with the enemies.

Technologies Used: Unity3D, SteamVR, Blender, C#